Carrier Qualifications
A carrier strike group’s ability to launch combat ready aircraft from the moving runways of an aircraft carrier is an integral part of the United States military’s ability to project power and safeguard its allies abroad. Virtual Carrier Strike Group Three aviators are expected to maintain this ability through carrier qualifications.
Case I Initial Carrier Qualifications
After completing the prerequisites of Initial Qualification Training, pilots will conclude their Mission Capable Qualification with initial carrier qualifications. In order for a pilot to achieve this goal the following standards must be met:
- 10 arrested passes averaged together.
- 3 OK arrested (consecutive/non-consecutive) passes results in green chip.
- If any cut pass is made, aviator must make 10 total arrested landings
- No more than 2 cut passes. (CRITICAL)
- 2 touch and go’s allowed in addition to 10 arrested passes.
Case III Carrier Qualifications
In order to complete MCQ all pilots must demonstrate mastery of night-time carrier operations by meeting the following standards:
- 1 CCZ Departure
- Successful demonstration of Case III Marshal.
- 1 OK graded arrested landing.
Qualified vCSG-3 pilots will conduct semi-annual carrier qualifications to the above standards.
Monthly Case I Carrier Qualifications
Winged pilots will demonstrate ongoing proficiency through monthly carrier qualifications. Aviators will demonstrate this through one graded arrestment which will be tracked on the squadron greenie boards.